AI Insights · Timothy · October 2022
Top 5 PVP Games on iOS in Saudi Arabia Q3 2022
In Q3 2022, the top 5 PVP games on iOS in Saudi Arabia showed varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q3 2022, the top 5 PVP games on iOS in Saudi Arabia demonstrated diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market performance of these popular titles.
Yalla Ludo - Ludo&Domino experienced fluctuations in weekly revenue, peaking at around $636K in early August and dipping to approximately $396K in early September. Weekly downloads showed a downward trend, starting at 20.3K in late June and declining to about 14.5K by the end of September. Active users also saw a decline from 374K in late June to roughly 265K by the end of September.
PUBG MOBILE had a varied performance in weekly revenue, reaching a high of around $505K in late July and a low of $234K in mid-July. Weekly downloads peaked at 35.9K in mid-July but later decreased to about 18.2K by the end of September. Active users fluctuated, starting at 742K in late June, peaking at 985K in mid-July, and ending the quarter at approximately 638K.
تربيعة بلوت showed consistent weekly revenue, with a peak of about $209K in late July and a low of $126K in early September. Weekly downloads saw a decline from 18.9K in late June to around 12.5K by the end of September. The number of active users remained relatively stable, hovering around 211K to 228K throughout the quarter.
Roblox had a steady weekly revenue, reaching a high of about $185K in late June and a low of $105K in mid-September. Weekly downloads declined from 27K in late June to about 16K by the end of September. Active users remained fairly stable, ranging from 531K to 571K during the quarter.
Ludo STAR saw weekly revenue peaking at approximately $101K in late July and dropping to around $75K by the end of September. Weekly downloads decreased from 19.2K in late June to about 13.5K by the end of September. The number of active users remained steady, ranging from 318K to 380K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.